package datas.datasInterior
{
	import flash.events.EventDispatcher;
	//固定的路径信息
	public class FixedRoute
	{
		public static var _instance:FixedRoute;
		
		public const GUARD_GRMY:String = urlXML + "guardTower.xml";
		
		public const LEVEL_1_ENEMY:String = urlXML + "level_1_enemy.xml";
		public const LEVEL_2_ENEMY:String = urlXML + "level_2_enemy.xml";
		public const LEVEL_3_ENEMY:String = urlXML + "level_3_enemy.xml";
		public const LEVEL_4_ENEMY:String = urlXML + "level_4_enemy.xml";
		public const LEVEL_5_ENEMY:String = urlXML + "level_5_enemy.xml";
		public const LEVEL_6_ENEMY:String = urlXML + "level_6_enemy.xml";
		public const LEVEL_7_ENEMY:String = urlXML + "level_7_enemy.xml";
		public const LEVEL_8_ENEMY:String = urlXML + "level_8_enemy.xml";
		public const LEVEL_9_ENEMY:String = urlXML + "level_9_enemy.xml";
		public const LEVEL_10_ENEMY:String = urlXML + "level_10_enemy.xml";
		public const LEVEL_11_ENEMY:String = urlXML + "level_11_enemy.xml";
		public const LEVEL_12_ENEMY:String = urlXML + "level_12_enemy.xml";
		
		public const LEVEL_1_SWF:String = urlSWF + "level_1_enemy.swf";
		public const LEVEL_2_SWF:String = urlSWF + "level_2_enemy.swf";
		public const LEVEL_3_SWF:String = urlSWF + "level_3_enemy.swf";
		public const LEVEL_4_SWF:String = urlSWF + "level_4_enemy.swf";
		public const LEVEL_5_SWF:String = urlSWF + "level_5_enemy.swf";
		public const LEVEL_6_SWF:String = urlSWF + "level_6_enemy.swf";
		public const LEVEL_7_SWF:String = urlSWF + "level_7_enemy.swf";
		public const LEVEL_8_SWF:String = urlSWF + "level_8_enemy.swf";
		public const LEVEL_9_SWF:String = urlSWF + "level_9_enemy.swf";
		public const LEVEL_10_SWF:String = urlSWF + "level_10_enemy.swf";
		public const LEVEL_11_SWF:String = urlSWF + "level_11_enemy.swf";
		public const LEVEL_12_SWF:String = urlSWF + "level_12_enemy.swf";
		
		private var urlXML:String = "../assets/xml/";
		private var urlSWF:String = "../assets/swf/";
		public function FixedRoute(value:SecretKey)
		{
		}
		public static function getInstance():FixedRoute{
			if(_instance == null){
				_instance = new FixedRoute(new SecretKey());
			}
			return _instance;
		}
	}
}
class SecretKey{};